Book rules for these trackers
Book rules: Move defaults to 20 ft per Move Action; Step defaults to 10 ft, free with every Action, not an Action itself (both Actions moving = 60 ft). AI Favor: spend 1 to reroll a d20 once per Check (not a Natural 1), or once per round for an extra non-Attack Action. Popularity starts equal to your Cha modifier. Gold is dungeon currency, one Inventory slot, dropped by mobs from the Second Floor. Boss kills show as gold stars, player-killer kills as red skulls; every 5 of a kind condenses in the display to one bigger, shining mark, the count itself is unchanged.Vitals & Pool Trackers
Attacks & Actions
Equipped Gear
Skills
Pick a skill from the Chapter 4 rulebook in each card: its base effect and Rank 5 / 10 / 15 upgrades update automatically when you change its rank. Custom skills still work as before.
Spells
Pick a spell from the Chapter 4 rulebook in each card: its base effect and Rank 5 / 10 / 15 upgrades update automatically when you change its rank. Custom spells still work as before.
Inventory
Pick an item from the rulebook in each card: its book effect and gear slot show automatically. Once added, it appears in the Gear and Hotlist dropdowns like any other item. Custom items still work as before.
Campaign
Log in, save your crawler to the cloud, then join a campaign with the code your DM gave you. When a player is signed in with a cloud crawler loaded, changes sync live: a DM heal shows on the player's sheet right away, and player changes show on the DM dashboard right away.
Send Loot Box
Pick one or more players. Each player gets the same box, with the same quantity of each item.
Send Achievement
Same as a loot box, plus an achievement name, message, and optional sound clip. The achievement appears in the player's Achievements tab once the box is opened.
Achievements
Your achievements, from boxes you have opened. Click an achievement name to see its message.